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Trying to remember something about aero
I had an idea a few days ago, and while I was thinking about it, it seemed like a good idea... and that's as much as I remember.
I should have written it down, for sure. Undoubtedly, my Son needed something, and he's more important to me than my musings. What I actually remember is that it had something to do with aerodynamics, and lift vs downforce. I remember building a vehicle that was highway capable (obviously), but it was an open-wheel type vehicle. I think the basic idea was to build the body in a streamline shape, without regard to lift, and then skirt the wheels to keep down force. The net result was a car that, while the body would lift some, would keep the tires planted to the ground, and only a small amount of the car's aero would be attributed to downforce, the rest would just be streamlined, without regard to lift. That's all I've got though... and I just can't picture what I was thinking of. Anyone have any ideas? |
ive been thinking of something similar, im thinking the ultimate in drag reduction would be to have 0 lift, positive or negative, hard to do in real life, but thats what im going to work towards in my car
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THAT brings back something...
I think the cumulative effect was close to 0 lift, with the suspension providing the link to the anchors (tires) which were positively loaded by aerodynamics. |
What th...?
Having a NET lift of 0 is a lot different than having neutral lift! Lift=drag in any vector. So you'd have the body's upward lift creating drag and the wheel spats fairings' downward lift creating drag. |
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The goal would be 0 lift in all directions (Most importantly going forward), not combined nuetral lift. |
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While reading the OP, I kept thinking of the Aptera. The body is shaped a bit like an airfoil, and the wheel fairings could be made wedge-shaped.
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