whats the mathmatical forumula for ideal template curve?
Whats the mathematical formula for ideal template curve?

equation for 2.5:1 teardrop
My template is based on a Zeppelin airship,teardrop form,with a length to diameter ratio of 2.5:1.
Teardrops as short as 2.1:1 have the same Cd,but if you use them for a template,out at 80% aftbody they violate Mair's maximum boat tail tangent angle of 22degrees. The 2.5:1 'bodyofrevolution was the 'shortest' teardrop I could come up with that maintained the 22degree angle limit at 80% of potentially useful length.Teardrops with greater fineness ratios will begin to accrue additional drag due to increased skinfriction from the additional wetted area. Someone with a calculus background could probably help write the equation for the curvature. 'Apology for the rough graphic of the template.At larger scale,a french curve could be used for curve smoothing to take the 'bumps' out. 
I wanted to know
1 curiosity 2 to get better resolution 3 If i build a boattail with 4 or curving 6 sides the edges im going to have to cut is going to be the template curve multiplied by the template curve. 
Quote:
It would take a little doing upfront to 'prepare' the data by developing a curve that has a gradually increasing radius, and build a data set for generating the polynomial coefficients. Maybe someone with fresh calculus background can do it faster, but I'm reasonably sure it can be done by other means as well. Jim. 
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