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Old 10-05-2013, 05:59 PM   #6 (permalink)
t vago
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Going to have to add an air density variable, which means that the user will have to figure that density out when he/she does a coastdown run set. Was tempted to include "locust density" as a nod to dcb...

Going to also have to include the viscosity component for the solver. This will be the equation I will use inside the solver ->

F(drag) = F(rr) + F(viscosity) + F(aero)

F(rr) = m * g * C(rr)

F(aero) = (rho) * C(d) * A * (v^2) / 2

F(viscosity) = C(viscosity) * v

F(viscosity) is not very large, but it is significant, and it will have an effect on calculating C(d) if it is ignored.
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