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Old 08-07-2008, 10:55 AM   #11 (permalink)
wyatt
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3D mapping

You can make 3D maps in code pretty easily (it's time consuming, but easy enough). You first have to have something to base your graphs on, like LOTS of data points. I attached a picture of a graph that I have done. I would give the code, but it was done for work, and i don't think it's exactly the kind of stuff we can release, but the picture should be fine. This graph took nearly 100 lines of code to get in place, and that doesn't include the skipped lines and the lines for comments. As you can see, quite complex, but this is a 3D curve with some pretty incredible fidelity, all originating from an old scanned image. If you could get me data points, or if you could get me a picture of the graph with actual numbers somewhere, I could produce you a series of curves in the same manner that I produced this curve (in code form even), and you would be responsible for getting it into the Arduino program (since I really haven't dealt with that before).

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