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In the context of the video - neither. It refers to where different body parts join eg wheel spats to main body.
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Wouldn't spats apply to a mono-hull? I'm thinking of three or more aeroforms flying in formation, connected by gnarly beams and struts.
This is why I liked Oliver Kuttner's in-wheel suspension and steering. It would allow for a properly filleted intersection.
The Toecutter — Blender has an Export To Paper Model function that will give you a cutting pattern for an arbitrary shape, but I haven't seen convincing CFD yet.