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Old 09-29-2008, 09:20 PM   #5 (permalink)
jamesqf
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Seems to me the real problem wouldn't be building the wind tunnel itself, but getting the equipment to precisely measure the forces involved.

Why not instead put some effort into an open-source aerodynamics program? It's something that should parallelize well, and could be adapted to run on e.g. an NVidia GPU, instead of using it for video games :-)
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