Quote:
Originally Posted by KamperBob
Thanks, dude! Now I'm really looking forward to how this compares with your prismatic template model.
Your earlier point, ERTW, about modeling spheres as known problem solutions is actually a great idea!
So what was the trick for cutting computation time?
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Actually Bob, the sphere example is in the software tutorial
It seems there is no trick
I need a multicore cpu! Volvo quotes 500 to 1000 iterations for solid results, however, they did complex bodies and I'm doing simple shapes I find that the solver never quite converges - it just oscillates about a value. It 'stabilizes' within 10 iterations I should take the average of a bunch of data points.
My research yesterday totally blew me away! ...