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Old 07-24-2023, 03:53 PM   #46 (permalink)
freebeard
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Well, it's another day and the desired result inches closer.

Here is a simulation of gravity with little cubic raindrops. Particle and Collision Simulations in Geometry Nodes Blender 3.5 | Tutorial

The nodes build-up includes finding the reflection angle of a normal and other useful bits. The physics engine includes wind as well as gravity so It should translate from falling drops to horizontal streamers.

I should try this. Unfortunately, we're in paint drying season so I'm trying to take advantage of that.
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