So just curious, but would creating a body that is wider but significantly smoother than the original body result in about the same drag? I know the goal would be to have it be narrow and smoother, but the fact that the front wheels turn put a dampener on things. If it would be possible, I think almost narrowing the suspension components and rear axles would be an idea.
I am trying to sketch this up. Still away from my main computer and everything, so I get the joy of doing this longhand. I'll download and install GIMP and play with that for a bit in a few.
But would just making the car skin in the shape of a plane be about the ideal shape? Like this kind of wing (
LINK)? Something like that for a top-down view of the car might be a little hard (maybe make little nudges outwards for the rear wheels), but my main worry is just making sure the front wheels are covered properly. Otherwise I really like the idea of trying Kach22's first sketchup.
Also going to sketch up a few with a shorter frame. Keep it just as wide, but shorter. Muuuch shorter.
And no I am not really coherent. Never am, never will be.